Updates

Version 3.1.21 12.10.2026

Game time by the server, no lost resources, stable battles

  • Resources are no longer lost: when two collections reached the server at the same time, only one was counted — now both are; caravan cargo is credited exactly once, experience is no longer lost when several rewards arrive at once, and two trainings in a row no longer overfill the queue; a building's storage no longer rolls back after an upgrade, so nothing accumulated is lost.
  • Game time now matches server time: construction, training, caravans and peasants finish in the game exactly when they do on the server, and changing the device clock no longer breaks timers.
  • After a construction with peasants, the next one no longer gets “All architects are busy”: the construction time comes from the server, and peasant orders are sent even while a window is open.
  • A game update no longer breaks loading for those who are playing at that moment.
  • Battle: preparation and battle countdowns follow server time and are not reset by changing the language; the battle no longer crashes if a soldier with an order died before its target.
  • While your Settlement is under attack, the game does not let you change it until the battle ends — no server refusals or data reloads.
  • Air Balloon: oases within its range are visible near the map border too.
  • Freed Prisoners are counted in the war result again.
  • Settings: the “?” button opens Help.
  • Chat: the card of a quote's author opens.
  • Login: you can log in on agium.ru without a profile, and broken characters in platform data or the “Retry” button on the “login failed” screen no longer prevent logging in.
  • Opera: the “Leave site?” question appears on any mouse gesture, even if Opera hides it from the page.
Version 3.1.20 11.10.2026

Faster game, handier market, scouting clanmates

  • The game is faster: several times faster in older browsers and in the VK, Odnoklassniki and VK Play apps, and a bit faster in others.
  • Battle helpers — Strike, Volley, Arrow Hail and Healing — are back to full strength: they used to count as level 1 and hit several times weaker.
  • The game downloads faster — files are 18–23% smaller — and takes half the memory on phones and in older browsers; it asks the browser for less memory at startup, and the interface and map resources are freed when no longer needed.
  • Market: lots can be sorted by columns, the new “Available” filter shows lots you can accept right now, and the list loads as you scroll; the server responds faster to caravan and market actions.
  • Clan War: you can scout clanmates again; smoke rises over players on the war map according to the stars of their best battle.
  • Buildings no longer double when two layouts are applied in a row; in the layout editor, buildings off the grid go back to the panel and have to be placed again.
  • Farm resources: a peasant sent to a resource gathers it from the start instead of taking the whole stock at once, and a worked-out resource no longer gets stuck on its last bit.
  • Troop editor: a squad no longer sticks to the cursor, and clicks are no longer lost.
  • Training checks free queue places for the whole order at once.
  • The Warehouse bars show when the Warehouse will be full; the Storehouse hint no longer says it is not filling up while peasants carry resources into it.
  • While your Settlement is under attack, sending resources to the bunker and helping your clan with resources are unavailable — the game tells you right away.
  • An input error — an empty or too long message and the like — only shows a hint and no longer reloads the game data.
  • The global map loads without repeated requests, and areas that got no answer are loaded again.
  • The card of a chat message author opens even after the rating or map it came from is closed.
  • Opera: the “Leave site?” question appears only on a mouse gesture, and the game explains how to turn gestures off (with a “Don't show again” checkbox).
  • If game resources fail to load at login, the “Retry” button restarts loading.
Version 3.1.19 10.10.2026

Music without extra memory

  • Music now loads in small parts: the game takes 0.4–0.7 GB less memory in the browser.
  • If the browser does not have enough memory for the game, the loading screen shows a hint and a “Retry” button.
Version 3.1.18 09.10.2026

Loading on a poor connection

  • If part of the game saved in your browser gets damaged, it is downloaded again — buildings, troops and their images no longer go missing.
  • When the connection drops while loading, the game no longer sends hundreds of repeated requests in a row.
Version 3.1.16 09.10.2026

Blueprint search, marches in the top bar and exact damage

  • You can search blueprints and parts by name on the market again — just like before.
  • The top bar shows marches to your oases and attacks on them, with a timer, right under your gold.
  • Battle damage is the same in the short and in the full report.
  • When your settlement is attacked, you see the destruction percent right on the battle panel.
  • The «Damage» line in battle replays is easy to read on any map.
  • The Warehouse has a new ⓘ icon that tells you when it will be full.
  • Selected peasants and the open chat no longer cover each other.
  • Gold attacks and Revenge: if you don't have enough gold, the purchase window opens right away.
  • If your connection keeps dropping, the game tells you what you can do.
  • Bonus chests show up on all your maps, including the clan map.
  • The game opens faster: buildings and peasants finish loading after the clouds.
  • Fixed missing sounds and music.
  • Yandex Games players can see troops again in Clan War scouting and battles.
Version 3.1.15 08.10.2026

Clan map: get ready for Clan War

  • Your clan map is now the place to set up your defence: buildings follow the clan layout right away, and you can move them by holding.
  • The Clan War button is right on the clan map, and during a war «Back» takes you to the war map.
  • Clan layouts work like settlement layouts: choose the main one or copy your settlement layout into the clan one.
  • Editing the clan map no longer moves buildings in your settlement.
  • The «Save» button in the oasis editor works again, and a rotated building stays rotated on every map.
  • Action buttons now show a loading ring and can't be pressed twice.
  • «Hire» in the architects and scientists windows opens the right shop section at once.